The details of the bumper recruitment including eligibility criteria, qualification required and number of vacancies has been given below.
ELIGIBILITY CRITERIA:
Educational Qualification: An applicant should have passed Class 10th (Matriculation) from any recognized board.
Age Limit: Applicants’ age should be between 18 and 23 years to apply for this job.
Selection Process: The selection of candidates will purely be based on Physical Standards Test (PST), Physical efficiency test (PET), online written test and later a medical test will be conducted.
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Number of Vacancies:
Also Read: SBI Recruitment 2018: Application Process Begins for Specialist Cadre Officer Posts! APPLY
How to Apply:
Also Read: IBPS Recruitment 2018: Apply Online For Research Associate Posts! HURRY
For a detailed notification about the recruitment and filling up the application form, candidates are advised to go through the official website, i.e. www.ssconline.nic.in
Google is working with Taiwanese manufacturer "Quanta" on the AR headset which is the same company that was involved in the production of the "Pixel C" tablet that was launched in 2015, WinFuture claimed in a report on Friday.
The headset is expected to include camera sensors and microphones to allow users operate the device using Google Assistant, CNET reported on Friday.
"The headset is supposedly based on a custom quad-core internet-of-things (IoT) focused Qualcomm QSC603, supporting up to 2,560 x 1,440 resolution and 1080p and 1030p video capture, 3D overlays, rendering interfaces, Bluetooth 5.1, GPS and the Android neural networks application programming interface (API)," the report added.
Google already manufactures an AR headset called the "Google Glass," that comes with smart heads-up display and camera and was launched in 2013.
"Google A65" is rumoured to be having many similarities with Microsoft's "HoloLens" in terms of its operation style, advanced RISC machines (ARM)-powered design and the Qualcomm chipset being used.
There are a host of other AR headsets in development, or rumored to be in development, from companies like Apple and Samsung.
As for "Google A65," there is no release date yet as it is still in the prototype stage, according to WinFuture.
Educational Qualification: A candidate applying for the post should have completed matriculation or should be a 10th class pass from a recognised Board or University. Those candidates who have not acquired the essential educational qualification as on August 1 will not be eligible and need not apply.
Application Fee: Fee is only Rs 100 payable through SBI Challan/SBI Net Banking or by using Visa, Mastercard, or Maestro Card or Debit Card.
Age Limit: Applicants age should be between 18 and 23 years as on August 1, 2018. However the upper age limit has been relaxed for SC, ST, OBC, Ex-Servicemen.
Here's All You Need To Know About The New Notification:
Applicants of Constable (GD) in CAPFs, NIA, SSF and Rifleman (GD) in Assam Rifles Examination, 2018 may please note that the process of submitting applications for the said recruitment examination consists of the following two parts: (i)One-Time Registration (ii)Filling of online Application Form
The Commission had provided both these facilities on its new website w.e.f. July 25, 2018, but because of a very heavy load of applications, the new website of the Commission had become very slow, for which reason, it was temporarily withdrawn by the Commission.
However, while withdrawing these facilities, the Commission had informed all candidates that both the facilities i.e. One-Time Registration and filling of online Application Forms would be resumed on the Commission’s website w.e.f. August 17, 2018 at 10 AM and the last date for receipt of applications would be September 17, 2018 till 5 PM. This position is maintained by the Commission.
In the meantime, the Commission has for the convenience of the candidates resumed the facility of One-Time Registration, on its website.e. www.ssc.nic.in w.e.f. August 14, 2018, wherein candidates can start registering themselves as per procedure given vide Notice dated July 22, 2018. However, as indicated above, the facility for submission of online applications would only re-commence from August 17, 2018 at 10 AM.
Any applicant, who wishes to apply for the said examination may register themselves on the website of the Commission and submit online application before September 17, 2018.
According to a report by The Verge, David Pierce from The Wall Street Journal got hands-on experience of the AR navigation feature.
"While it isn't likely to be your primary turn-by-turn option, it's a huge step in the right direction for Google Maps," Pierce said.
He described how the feature worked -- the app picks up a person's location via Global Positioning System (GPS), and then uses Street View data to narrow it down to the exact location. Once his location was pinned down, it displayed big arrows and directions in his screen, the report said on Saturday.
The company showed this upcoming AR feature at its annual developer conference Google I/O in 2018.
Google has reportedly been experimenting with the user interface, finding that users will follow a line on the ground too closely, and that an animated guide will keep them glued to the screen.
Pierce notes that the interface he previewed could change, and that Google isn't saying when the feature will roll out to users, just that it'll be available to "a few Local Guides" soon, and "will come to everyone only when the company is satisfied that it's ready."
According to Pierce, there are a couple of takeaways from this. The first is that a big advantage of the feature is that it provides people with very specific location data, and that it's a feature that isn't likely to remain on phones, but on AR-capable glasses.
Tech giants like Apple, Facebook, Google, North, Vuzix and others have all been working on, or are selling their own AR glasses, meaning that Google's new feature could eventually make its way into your line of sight, the report added.
Once technologies like AR and Virtual Reality (VR) get powered by 5G capabilities, it would lead to multiple uses like real-time rendering for immersive videos, shorter download and set-up times along with extension of brands and shopping experiences beyond stores.
"Retailers are under increasing pressure to explain the purpose of physical stores and take control of the fulfilment and return process for cross-channel execution, at the same time, consumers are progressively defining the value provided by the experiences they receive from retailers," said Hanna Karki, Principal Research Analyst at Gartner.
"As a result of these pressures, retailers are turning to AR and VR to offer customers a unified retail experience inside and outside retail stores."
A 2018 Gartner survey indicated that, by 2020, 46 per cent of retailers planned to deploy either AR or VR solutions to meet customer service experience requirements.
Now the technologies behind these solutions have moved 15 to 30 per cent further along the Gartner Hype Cycle over the past 12 months, Gartner added.
"5G can optimise warehouse resources, enhance store traffic analytics and enable beacons that communicate with shoppers' smartphones," said Sylvain Fabre, Senior Research Director at Gartner.
A handful of brands have already been using AR and VR technologies like -- Swedish furniture giant IKEA Group allows people to virtually place IKEA products in their space; Alibaba lets users experience shopping in full VR; retail giant Tesco provides VR tours to users and Adidas among others, uses VR video to promote its outdoor clothing collection.
Samsung unveiled two new 0.8-micrometer pixel image sensors -- the 64-megapixel ISOCELL Bright GW1 and the 48-megapixel ISOCELL Bright GM2, expanding its 0.8-micrometer pixel image sensor lineup, the smallest pixel size currently available in the market.
The world's biggest smartphone vendor has focused on improving camera function across its range of smartphones, as more people consider picture quality to be one of the most important features when buying new devices, Yonhap news agency reported.
"Over the past few years, mobile phone cameras have become the main instrument for recording and sharing our everyday moments," Park Yong-in, executive vice president of sensor business at Samsung Electronics, said.
"With more pixels and advanced pixel technologies, Samsung ISOCELL Bright GW1 and GM2 will bring a new level of photography to today's sleekest mobile devices."
The two image sensors are currently sampling and are expected to go into mass production in the second half of this year, Samsung said.
Samsung said it will accelerate technology development in image sensors for smartphone cameras to grab a bigger share of the growing market.
"The image sensor market is expected to grow to a level comparable to the current memory chip market through 2030 in line with advancements in artificial intelligence and 5G technologies," Park told reporters.
The company said it has been also developing various sensors for automotive cameras to meet growing demands for self-driving cars.
"Vehicle components are the next market for image sensors," Kwon Jin-hyun, vice president of Samsung's System LSI sensor marketing, said. "We have been preparing various sensors for cameras used in cars, ranging from a parking assistant system to autonomous driving. Negotiations have been already been under way with some clients."
Samsung has been actively promoting its system semiconductor products after announcing a 133 trillion-won ($115.7 billion) investment plan through 2030 to expand its non-memory chip and foundry business.
Image sensor shipments by Japan's Sony accounted for 26.1 percent of the global market last year, trailed by Samsung's 23.2 per cent, according to Japanese research firm Techno System Research.
The semi-circular selector wheel design, spotted this week, has reduced and categorised the previous eight camera options to three -- Live, Camera and Create -- along with the flash option at the centre of the screen.
The Live feature arranges Augmented Reality (AR) filters in the semi-circular format.
Towards its left, the Camera option displays Hands-Free, Forward, Superzoom and Boomerang options along with the AR filters on its right.
The Create option lays out options including Tap to Type, Ask me a question, polls and countdown.
Reverse engineer Jane Manchun Wong had spotted the design first earlier in March.
"Instagram is working on new 'Stories' user-interface, inspired from mechanical circular mode switcher in DSLRs," Wong had tweeted.
It remains unclear exactly how many global regions has the feature reached already.
According to a report in The Information late Wednesday, the Facebook TV chat device will use the same technology currently available in the company's video-calling 'Portal' devices.
The social networking giant is set to launch an updated version of its video chat device 'Portal' later this year.
Andrew Bosworth, Vice President of Facebook's Augmented Reality (AR) and Virtual Reality (VR) has confirmed that the company has a lot more to unveil acelater this fall" related to Portal.
According to Bosworth, Facebook would also reveal some "new form factors that Portal would be shipped with.
"The new device, code-named Catalina, will also come with physical remote and streaming video services similar to other television boxes like Apple TV," said the report.
According to Cheddar, the device would allow customers to attach a camera to the top of their TV sets which would eliminate the need of a dedicated video chatting device.
Portal was launched in November 2018. While the smaller device was priced at $199, the larger "Portal Plus" was made available for $349 with a 10-inch display and 15-inch display, respectively.
The smart camera-enabled device is also powered by Amazon's voice assistant Alexa and comes with front cameras.
The Facebook Portal has a 10-inch display, while there is a 15-inch display on the Portal+.
The devices offer hands-free voice control and allow users to start a video call simply by saying "Hey Portal".
It uses Artificial Intelligence (AI) to recognise people in the frame and follow them as they move throughout a room.